![]() ![]() New features include audio distortion, meaning loud explosions can distort the audio chatter units send between each other through the radio which adds another level of realism, a revamped vehicle garrison system for infantry that acts more like building garrisoning, and the dynamic weather system, which can affect unit visibility and speed by turning dirt into mud and allowing units to become less visible in the rain. In addition, maps from the original Company of Heroes will be upgraded to use DirectX 10 graphics and utilize the time of day system. In addition to new multiplayer maps, we'll also be seeing several custom new multiplayer modes. Ideas thrown around as objective based games, where players who to attack a target within a certain timeframe, or defend a location from the enemy. ![]() Relic is also considering adding in other game modes like "last man standing", which will help diversify the games played online. You won't need the original Company of Heroes to play CoH: Opposing Fronts, its a complete stand-alone title. ![]() Users who only have Company of Heroes: Opposing Fronts installed with be able to play as only the British and Panzer elite, but will be able to play against and with those who only own the original Company of Heroes as well. If you own only the original, you can still play against Opposing Fronts players, but you'll be limited to the Americans and the Wehrmacht from the original game. ![]()
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